Wait one of the cofounders of CD Projekt just out and bought GOG from CD Projekt? Wild
Genuinely, if GOG finally manages to support Linux, I will definitely return to it and start purchasing games there.
This! They say Steam isn’t technically any better, but it has so much secret sauce comparing to something like Galaxy, such as Linux port, proton, workshop, steam input among other things
With heroic, GOG games work flawlessly, you can use both proton and wine with it. Also supports Epic Games and other games from launchers.
Native GOG launcher on Linux would be nice, too though
the guy bought back gog and is pushing linux? Consider me even more a gog fan
Just a tip, if you guys want to containerize games such Epic Games, GoG, or other Windows apps, there is a program called Bottle which lets you do this. Can be a great added layer of security and containerization: https://usebottles.com/
However there is Lutris and Heroic for easier to use alternatives that do not offer containerized security.
Is Bottles actually containerized in any meaningful way? Last I checked it just managed wineprefixes, and Wine is not a sandbox.
It doesn’t use any seperate layers of containerization other than flatpak. So if you don’t install it via flatpak, it won’t be sandboxed.
There is also no proper instance containerization (you can enable it in Bottles’s settings, but it’s marked as experimental and I’ve been unable to run a single application with it on), so an app installed on one instance in Bottles will have access to all other instances’ files.
I could be wrong but i don’t think the wine instances themselves are containerized. Maybe he’s confusing it with flatpak sandboxing, since that is the only officially supported way of using it.
I don’t know much about it. I tried using it to set it up with Epic Games. There was a lot more manual work than say Heroic or Lutris, but all was able to be done through a UI.
I needed to select my dependencies of C# versions, C++ versions, XInput software, Direct X version, various other stuff. This was done within a single bottle, so I’m guessing they’re separate from the others.
To be honest, I managed to get Epic Games running, but had trouble signing it. Not sure what else I was missing.
It also lets you take snapshots of your Bottles state. And provides you with a Task Manager, command line, Registry Editor, Windows compatibility versions (e.g., 10 or 11), toggle OBS screen capture, gamescope, Wayland (experimental), other graphic stuff,
Its got Launchers for many things, like also: Battle. Net, Enlisted, EVE, FL Studio, AutoDesk, Guild Wars 2, MEGA sync, Origin, PlayStation Plus, QOBUZ, Star Citizen, Ubisoft Connect, Wargaming. NET (World of Tanks, Warplanes, Battleships), the GOG Galaxy official launcher.
They show the ratings for the various launchers from within the app, to show its score for compatibility.
Why the downvotes? This is useful information…
I think because people no longer trust you because you confidently said that something does something, and then when questioned, you said that you don’t really know much about it.
It gives your comments a low trustability factor. People will think that anything else you have to say on the matter could be misleading.
That’s fair. Looking back, I shouldn’t have used the word containerized. Isolated may have been what I should have used instead since I’m not sure if its “containerized”, a “VM”, or as @Saprophyte@lemmy.world said “bubblewrap”…
Thanks for responding.
Yes, it has different wine instances for each installed application, it uses a flatpak style separation to prevent them from accessing each other.
It doesn’t have any containerization between instances. There is an experimental opt-in setting for it but it’s completely broken. It’s just sandboxed because of flatpak.
The reason I’m asking is that separate wineprefixes will look like a “different wine instance” to a layman, but they’re not the same thing as a sandbox. Wine mounts the host filesystem under the Z: drive, and even beyond that there are probably ways to escape the Wine environment. For true sandboxing some additional layers will be required.
From a security standpoint, yes they can be broken out of, just like a docker or a virtual machine , but they use bubblewrap to isolate environments just like flatpaks. Malicious content aside they are just as isolated and sandboxed as a docker image or vm
Support the base versions and the rest will solve itself.
The problem with Linux is that you can’t target… Linux. Because there’s no single Linux.
You don’t have to target every distribution, target a vaguely credible glibc, and of course the kernel, and you are covered.
As a distribution platform themself, they don’t have to sweat packaging N different ways, they package the way they want. Bundle all the libraries (which is not different then the way they do it in Windows, the bundle so many libraries).
They don’t get the advantage of the platform libraries and packaging, but that is how they treat Windows already because the library situation in Windows is actually really messy, despite being ostensibly a more monolithic ecosystem.
Didn’t distract Steam from succeeding here.
Sure, but you still need to package Steam for all different “Linux distributions” (I put it in quotes, because I dislike the term) separately, or use things like Flatpak, which some people might be comfortable with, and others not really.
And if you go to page like ProtonDB, it shows that people have all different hardware and software configurations and it’s a big mess, because you are never sure if game will work or not, until you try (and maybe try different “hacks” to get it running). I have problems running ETS2 (Euro Truck Simulator 2) on Debian, even though it run on Windows fine, and let me say: I don’t have time for this shit.
I use Linux, because I am fed up with Windows, and I don’t really play games anymore (or at least modern titles) but if I replace my computer this year to get new build (will run Debian of course), I think I will just install either Bazzite or Windows 11 (or both) on the PC I am currently using, and let my brother play games there.
If only a huge PC gaming store had solved this problem years ago with a standard runtime environment for Linux games…
…alas it doesn’t exist, and if it did, Lemmy would keep complaining about it and instead drooling over another store that doesn’t even have an official Linux client.
Heroic? I’m pretty happy with that
it’s impossible for that to exist. First you have convince tle linux community toagree to one (1, uno, more than zero but less than two) runtime environment. And then to keep it backwards compatible. Because “you just need to recompile it” doesn’t work for this (or ever, really, if you want something to keep working)
it’s impossible for that to exist.
How curious! The fact that it exists seems to contradict your statement.
And then to keep it backwards compatible
This sentence makes no sense in the context of how it works.
Because “you just need to recompile it”
Not having to do that is the entire point.
steam exists
but that’s steam, not linux.
the topic was gaming stores, and how they can or cannot support linux
Why does the Linux penguin have gynecomastia
Are you assuming Tux’s gender?
those are pectoral muscles, I think. I would expect pectoral muscles of flightless birds to be smaller, but not nonexistent
Does tux have an official gender?
Bro’s gender is open source
Yes! Finally!
Would be nice if they also start to support development of Proton.
Is there also a nexus mod manager alternative for Linux?
I’m still burnt about this. I’ve been a subscriber since they started Linux support. Cancelling it last week sucked but I definitely let them know why during the process. It did a great job managing cp2077 mods on Linux.
I saw a post recommending Limo not too long ago. I’ve not used it but it has FOMOD and LOOT support.
Post implies Kićinski was part of the problem, but didn’t he leave CD Projekt back in 2010?
My favorite part about the commend that Windows is poor quality software is the part where Satya Nadella bragged about how as much as 30% of windows is written by AI
I don’t even think that 30% figure is true. They’re just inflating it to butter up ai investors.
Microsoft leadership is dogshit but I doubt their devs are… THAT dogshit…
No, it could be true. AI—especially with .NET—tends to generate exceptionally verbose code. Especially if you use “AI best practices” such as telling the AI to ensure 100% code coverage. Then there’s the, “let’s not use any 3rd party libraries, because we are Microsoft” angle.
.NET is already one of the most absurdly verbose languages (only other widely-used language that’s worse is Java). Copilot could easily push it over the top 🤣
All it would take would be for Microsoft to have AI rewrite some of the core libraries.
You can already play the games via heroic launcher, but I am very hyped for official support. Go GOG
They should just become a contributor to Heroic.
That would be a lot better than them making a proprietary launcher for linux.
Better late than never!
Better Nate than lever.
I’m guessing that in some region of the world, ‘lever’ and ‘never’ rhyme with one another?
American here, and they rhyme. LEE-ver and NEE-ver.
NEE-ver lmao
In the US we pronounce ‘lever’ with a soft E (as in yellow) rather than a hard E sound (as in green) like you do in the UK.
Just another one of those weird US vs UK English things, but that pronunciation makes the joke work.
US English dialects mainly, though there may be pockets in other Anglophone places.
You bastard, I almost forgot about that.
Wow. I was so engrossed by the narrative that after one hour of listening to it, I genuinely felt betrayed.
Here’s hoping they put their money where their mouth is.
No offense to GoG, but right now they’re getting publicity with nice, cheap words…














