• qaz@lemmy.world
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    9 months ago

    I don’t really like the new name yet, but it’s a lot better than Minetest so I really can’t complain.

  • HipsterTenZero@dormi.zone
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    9 months ago

    this is ok. minetest was an awful name.

    for those of you without the patience to read a blogpost, the new name’s actually a bit of wordplay.

    “Luanti” is a wordplay on the Finnish word luonti (“creation”) and the programming language Minetest Luanti employs for games and mods, Lua. The goal was to avoid yet another plain English word (good luck finding something unique…) and highlight the core principles of the project. The fusion of celeron55’s Finnish nationality and the platform’s focus on content creation resulted in the birth of “Luanti”.

    • comfy@lemmy.ml
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      9 months ago

      IMO, the worst thing about “Minetest” is that it sounded like it was just a test creation, a prototype or experiment. It’s certainly well beyond that now. The announcement introduction mentions people associate it with being a Minecraft clone or alpha release, but even further, to me the name initially gave me the impression it was [still] someone’s small hobby project. ‘Luanti’ is much better.

  • hperrin@lemmy.world
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    9 months ago

    Oh thank god. Minetest was the worst name, and the game is actually pretty cool. It definitely deserves a cool name, and Luanti sounds cool.

  • Possibly linux@lemmy.zip
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    9 months ago

    I actually like the new name. It seems like when a community project renames it always is something even worse than the original name. This is a great name that doesn’t sound silly to say out loud.

  • daniskarma@lemmy.dbzer0.com
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    9 months ago

    I like the meme.

    I just wish they would merge the “truly infinite worlds” branch. The horizontal limits are to tight for this kind of game.

    • ouch@lemmy.world
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      9 months ago

      Just tell her that you told them your wife didn’t like the name so they changed it.

    • 𝘋𝘪𝘳𝘬@lemmy.ml
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      9 months ago

      It IS a terrible name. But it also is an over one decade old brand.

      It will be hard to propagate the new name and have it as recognizable as “Minetest”.

  • corsicanguppy@lemmy.ca
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    9 months ago

    It’s nice to see open-source things copying what dot-coms do when they’re bored.

    Wait. No it’s not. It’s actually worrying.

    I worked for a company named essentially “The Portland Office”, and it had that name for 30 years; because, honestly, who cares about a name? The product should stand out.

  • Sips'@slrpnk.net
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    9 months ago

    This is good news! Anyone here played it recently? How far has the game come in terms of content compared to Minecraft or Vintage Story?

    • down daemon@lemmy.ml
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      9 months ago

      it’s just a framework, it depends on the mods you use. you can use mineclone2 if you want all the features of minecraft

      • walderan@sh.itjust.works
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        9 months ago

        Btw, mineclone2 also rebranded as Voxelibre, months ago, and for the same reasons. Voxelibre now actively moves away from copying Minecraft exactly.
        If you want the closest copy (and my personal recommendation) check out Mineclonia.

    • MonkderVierte@lemmy.ml
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      9 months ago

      Mobs kinda suck, because the engine has no native mob API.

      There are great mapgens who take advantage of the 1000’s of blocks world height.

      • Possibly linux@lemmy.zip
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        9 months ago

        You can use the mod lib from contentdb. Also it is worth pointing out that they are moving towards a subgame focus not a mod focus. The original game has been discontinued and isn’t preinstalled. You install a game like Asuna to get gameplay and content.

        Of course you can still use Minetest game as a base for mods. I do that for simple worlds.

        • MonkderVierte@lemmy.ml
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          9 months ago

          No, mobs, not mods. Monsters, animals, NPC’s. The lua libs are nice and all but they are always glitchy in hitbox and position.

          Edit: you meant the second sentence? My bad.

  • Did they ever fix the game having a maximum map size of like 10.000 by 10.000? That limitation always seemed to put it at a disadvantage compared to Minecraft, for larger communities

    • mintyogi@lemmy.zip
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      9 months ago

      Currently, the world dimensions are larger than that (according to the wiki):

      “Minetest’s world is a huge cube with a side length of ca. 60000 blocks. Each dimension (X, Y and Z) ranges from −30912 to 30927.”

  • TriflingToad@lemmy.world
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    9 months ago

    hope they improve upon it, the old (when the banning was implemented) version of minetest was horrible. I’ll be trying it soon :)

    • DreitonLullaby@lemmy.ml
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      9 months ago

      It just looks like “Loo wan tee” to me.

      Edit: Actually, just read the article, and considering the name Luanti is a mix between the Finnish word “creation” and the LUA programming language; and I’m preeetty sure LUA is pronounced “loo-wah” or “lew-ah”, I think the Luanti pronunciation is more likely to be “loo-wun-tee”.

    • ouch@lemmy.world
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      9 months ago

      It’s finnish, so like it’s written. Foreign concept for english speakers, I know.

      • Zangoose@lemmy.world
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        9 months ago

        It is quite literally a foreign concept to anyone who only speaks English. That’s how foreign languages work.

        How is the word pronounced though?

        • ouch@lemmy.world
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          9 months ago

          I’m a finn, so the only advice I can give is that it’s pronounced like luanti in finnish.

          Not very useful, I know, sorry. Nau ai häv tu kou präktis mai rälli inglish.