alyaza [they/she]

internet gryphon. admin of Beehaw, mostly publicly interacting with people. nonbinary. they/she

  • 36 Posts
  • 7 Comments
Joined 3 years ago
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Cake day: January 28th, 2022

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  • Gaming culture and sex has a vexed history when it comes to gender, given the industry’s long history of bad assumptions that ‘real’ gamers are straight men, and that building an adult game audience means sexually appealing to straight men. Female characters in adult games are often expected to have sexualised designs, with entitled male gamers complaining about characters like Horizon Zero Dawn’s Aloy or The Last of Us II’s Ellie not being sexy enough; meanwhile, the BBC has reported about female games workers also being affected by a blasé culture around women’s sexualisation, such as graphic, distressing sexual content being thrust upon female games actors without warning. The few semi-famous titillating console games, like the Leisure Suit Larry series or Playboy: The Mansion, don’t exactly seem like they’re interested in feminism.

    But understanding sex in video games means understanding it as more than just cheap eye candy for straight guys. Sex is central to how many video games work, including games that don’t technically have any explicit content. Nintendo games present themselves as bastions of childlike, lightly heterosexual wholesomeness – Mario gets his kiss on the cheek from Princess Peach! – but I’ve written about the gay and trans innuendos common throughout the Zelda games, for instance, and how they’re used to both build Link’s androgynous character and to make use of covertly gay and covertly homophobic comedy. Levels of awareness of sex, from basic focuses on satisfying touch to creating sexual tension, are intrinsic to games in various ways, and the games that play with this awareness often find new and interesting ways to tell their stories, and to reflect on why we play games in the first place.














  • FYI: if you are an active apologist for Stallman in this thread, you will be indefinitely banned from Beehaw. to the extent that Stallman has salient critiques of anything he’s under fire for (as @t3rmit3@beehaw.org notes), his use of those critiques is almost exclusively to advance horrible, indefensible, actively harmful ideas. if you actually care about the merits of these subjects, nothing he argues is actually best argued from him. almost anybody else would be better served as a mouthpiece. and it is just incredibly silly to stand by the guy who took until 2019 to retract his belief that pedophilia isn’t harmful to children just because, as a foundational belief informing that position, he reasonably thinks we infantilize people between the ages of 12 and 17 too much