I’ve never played any of those games myself, but here’s what I have gathered from a video essay:
You just begin to play it somehow, you get introduced to the Gacha mechanics, and then it’s one of 2 ways: Either you spend a lot of money in the game because they are literally designed like Casinos to fuel your gambling addiction, like clouding your judgement how much a round of gambling is actually worth with many in game currencies.
Or you spend time in the game to grind premium resources, and your brain rewards you for it with the thought “at least I’m not spending money”, not realizing that the house developer also wins if you do that. An example i giving rewards for players who write strategy guides, something they otherwise would have to pay real money to a developer for.
We really have to hate more on those regulators who failed to protect gambling addicts from candy crush on crack.
Oh, you mean that video, about blind boxes and gachapon.
Seen that one as well, really absurd to see that channel promote “healing your inner child”, by buying into something that feels like an amalgam of lootboxes, that ruined online games, and Funko-pops, which cannibalised physical game stores. I read through the comments many times to maybe understand, but it seems few people actually care about the gambling addicts there as well.