
Update 1
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.

I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
They dropped the whole USB protocol to USB 2.0, which consequently dropped the video out
Feels like some are taking steps backwards. Pixels also.