i was thinking i’d hate it, and i can still see there are some readability issues to work out… but actually im finding i love it: it really kinda sinks into the background and lets the main content on the screen shine… the “bending” of the content in the panels rather than a blur is a much more effective middle-ground to making the foreground UI disappear until you need it
is this the way of the future? probably not… it’ll be way harder for anyone to implement than a blur, and that’s without the animations etc that make things way more complex…
but i do think it’s interesting to try new things with how you separate foreground and background in UI: we’ve been just chucking a quick blur and semi transparent colour block on buttons etc for a while, and i think this approach has a lot of up-sides
if you don’t like the control center layout, you can just edit it
I think they’re referring to the new liquid glass design in iOS 26, apparently many people have readability issues with it
i was thinking i’d hate it, and i can still see there are some readability issues to work out… but actually im finding i love it: it really kinda sinks into the background and lets the main content on the screen shine… the “bending” of the content in the panels rather than a blur is a much more effective middle-ground to making the foreground UI disappear until you need it
is this the way of the future? probably not… it’ll be way harder for anyone to implement than a blur, and that’s without the animations etc that make things way more complex…
but i do think it’s interesting to try new things with how you separate foreground and background in UI: we’ve been just chucking a quick blur and semi transparent colour block on buttons etc for a while, and i think this approach has a lot of up-sides