class BaseFunction {
static #allowInstantiation = false;
constructor(...args) {
if (!BaseFunction.#allowInstantiation) {
throw new Error(
"Why are you trying to use 'new'? Classes are so 2015! Use our fancy 'run' method instead!"
);
}
for (const [name, validator] of this.parameters()) {
this[name] = validator(args.shift());
}
}
parameters() {
return [];
}
body() {
return undefined;
}
static run(...args) {
BaseFunction.#allowInstantiation = true;
const instance = new this(...args);
BaseFunction.#allowInstantiation = false;
return instance.body();
}
}
class Add extends BaseFunction {
parameters() {
return [
["a", (x) => Number(x)],
["b", (x) => Number(x)],
];
}
body() {
return this.a + this.b;
}
}
console.log(Add.run(5, 3)); // 8
Golang also does this, but it’s not classes.
How so?
Golang uses modules, not classes. Each of which may have its own main file.
Huh? Main file? Do you mean main package? A module can contain an arbitrary number of main packages but I don’t see how that has anything to do with this post. Also are you saying modules are equivalent to classes? That may be the strangest take I’ve ever heard about Go.