• cogman@lemmy.world
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    15 days ago

    Correct. I’ve been rocking their open source driver on Wayland for about a year now, pretty smooth experience.

    Though sleep is still a neverending struggle.

    • ChilledPeppers@lemmy.world
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      15 days ago

      Yeah, I was having trouble with sleep, and kwin compositing (KDE), so I switched to proprietary drivers and X11, its working pretty well.

    • MudMan@fedia.io
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      15 days ago

      You’ve been rocking it for what? Does it support the DLSS feature set now along with HDR and VRR? I mean, it sure did show me a desktop for the few days I spent trying to get a clean, working install of the proprietary driver, but I wasn’t under the impression that I’d have feature parity without doing that.

      • FauxLiving@lemmy.world
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        14 days ago

        VRR works as long as you’re on a recent Wayland version.

        HDR isn’t a driver issue.

        With X11, it ain’t happening.

        Wayland current supports HDR, however there isn’t a protocol for applications to communicate with Wayland to configure themselves correctly. Some applications, like MPV, you can use an environmental variable to get HDR output (but not dynamic HDR, like HDR+ or Dolby Vision) and you can configure the parameters in the config.

        Gamescope, the compositor that Valve uses for the Steamdeck, supports HDR for gaming. It works well for some games and completely fails for others.

        Luckily, there’s a Wayland color management/HDR protocol that is staging for an upcoming Wayland update so you won’t need to depend on Gamescope to use HDR.

        DLSS works in the games I’ve seen.

        • MudMan@fedia.io
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          14 days ago

          All of that in fully open source drivers? You sure about that? Is it per card?

          Ultimately this is pretty much my point, you wrote a whole paragraph about this and I’m still not sure how accurate it is, which cards have which features supported or whether we’re even talking about the same thing.

          Considering the competition’s implementation is “install this one piece of software day one, never think about it again”, that is some ways away from a “pretty smooth experience”, even without accounting for the parts that are buggy.

          For the record, I’m aware of the state of affairs for Nvidia support overall (unfortunately, wish I didn’t have to be). I’m gonna say you’re wrong about HDR being a driver issue, though, seeing how it was outright disabled for what, three months? due to a showstopping driver bug. It seems to be back to working now, though.

          In any case none of this is normie-friendly and an absolute dealbreaker for anybody on modern Nvidia hardware.

          • FauxLiving@lemmy.world
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            13 days ago

            Someone coming from Windows would just use the proprietary drivers. It isn’t like they’re not used to using proprietary software.

            The open source drivers (Arch: ‘nvidia-open’, not ‘nvidia’) have different problems but installing a completely open source system is an advanced task. If a user just wants to install a driver with the least effort then they’d just install the nvidia package and not the open source drivers.

            It isn’t a dealbreaker it’s just a thing to know. Anybody who’s at the point of trying Linux will have had to wade through a sea of people informing them of Nvidia issues, anti-cheat issues, etc.

            The trade-off is that you can use an operating system that isn’t shoving ads in your face, spying on you and forcing you to get a new PC with a TPM.

            For some people that is the dealbreaker. They often find that giving up HDR for a few months, not playing Apex Legends and typing into a terminal is a small price to pay for being able to trust your operating system to be working for you and not for shareholders.