GIMP 3.0 is over 96% complete! The GIMP team got sick at the Libre Arts conference over the summer, hence the setback to the release schedule but they are now back making good progress.
Along with non-destructive editing and a colour overhaul we’ve all been waiting for, longstanding critics of the UI/UX will be pleased to hear that GIMP are setting up a UX repository and are looking to build a dedicated team of designers to develop this.
All of these things look set to make the GIMP project feel a lot more current and dynamic. I can’t wait!
And if anyone wants to help out it looks like testing/reporting, donations and updating the help manual are all welcomed by the project at the moment.
I will take a look on it when release. As a graphic designer, try to use gimp is a real pain, but I’m desperate of stop using adobe right now.
I’m not a graphics designer, I just occasionally dabble in GIMP. Is it really that bad or is it just different from Adobe? I’ve had some issues at first because the GUI is not intuitive in the slightest but I kind of enjoy the workflow now.
Although the most complicated thing I’ve ever done was recreating an AI generated logo with actual symmetry, logic and around 20 layers.
Well, i feel like gimp only have like the 40% of the funcitons and some of the dont work so well. Just starting with no CMYK mode, so I can’t work with printables.